The Future of FarCry
I just noticed on the FarCry documentation site that Geoff Bowers has proposed a number of things for FarCry that are part of the current 3.2 release of the onTap framework. Not much in the way of details yet, he even described them as "rudimentary thoughts". I just thought it was interesting to see that Geoff was leaning in that direction.
- dedicated plugin install/remove engine (yup, got it)
- dedicated plugin data import engine (not sure what this means - likely FarCry specific)
- plugin listing and deployment window (yep, there's a list and deploy page in the plugin manager)
- hooks for external web services directory of plugins (yep, got it -- it connects to this webservice)
You can see Geoff's notes in The Cage (their enhancement-requests area) under the heading "Plugin Explorer".
Oh and speaking of which, if you haven't already seen it, there are a couple of videos showing the installation of plugins from the webservice on the official framework site.
Also the Plugins Guide on the framework wiki describes the difference between an onTap framework plugin and a plugin for other frameworks like FuseBox or Mach-II. Apparently FarCry and the onTap framework have similar definitions of a Plugin. In other words, with both FarCry and the onTap framework you might have "content management system (CMS)" as a plugin. I don't think you would ever see that as a plugin for FuseBox or Mach-II because the label "plugin" is used to describe a different kind of extension.

There are no comments for this entry.
[Add Comment]